In comp.sys.mac.programmer.help Aaron Gray <ang.usenet@[EMAIL PROTECTED]
> wrote:
> I am ****ting Mozilla's SpiderMonkey to MacOSX. It has a cpu
configuration
> program
Do you mean 'configure' or something else?
> which generates headers for the target machine and uses them in the
> main build.
>
> What I am stuck on is how to get the main build either to use these
specific
> headers one for each build, or better to have some mechanism that is
> designed to deal with this specifically for XCode.
Might be worth checking out how XCode handles this in its normal builds.
It is pretty slick.
But that said, I know this has already been covered for SpiderMonkey.
I can't remember the details, but check out the SpiderMonkey mailing
list. I believe someone has posted an XCode project for both
architectures. I recently updated my app, which links to SpiderMonkey,
for Universal build, and once I looked up what had already been done,
my part was quite easy.
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