"David Phillip Oster" <oster@[EMAIL PROTECTED]
> wrote in message
news:oster-DD0B9C.12370429102006@[EMAIL PROTECTED]
> In article <ht41h.10491$v81.9297@[EMAIL PROTECTED]
>,
> "Peter Olcott" <NoSpam@[EMAIL PROTECTED]
> wrote:
>
>> I want to know if GUI scripting by automatically controlling the mouse
and
>> the
>> keyboard is feasible, or infeasible. If it is feasible, then how is
this
>> accomplished? I already said this in the original posting in fewer
words:
>> [Can this be done in Mac OS, and how is it done?]
>
> I've written Macintosh software to automatically control the indicator
> lights on the keyboard. I've written software to energize motors in a
> trackball, so that when playing a game, the trackball resist your
> attempts to spin, by varying amounts depending on game conditions. When
> the game is in attract mode, the trackball spins on its own. It is
> painted with designs so it attracts your attention.
>
> I've written force feedback software for mice, such that when you move
> the mouse cursor over the desktop, you can feel the texture of the
> surfaces under the mouse cursor through your finger on the mouse. I've
> joked that mice should come with motors standard, so when you hit
> "undo", the mouse will go back where it was before.
>
> The book, "The TV Typewriter Cookbook", by Don Lancaster, published by
> Howard Sams & Co 1976, a copy of which I just happen to have here, has
> plans for a frame holding solenoids that can press the keys of a
> keyboard under computer control (see pages 218 through 223).
>
> No, in the modern Macintosh, with standard hardware, it is not possible
> to automatically controlling the mouse and the keyboard.
>
> It is possible to write software to generate mouse clicks and
> keystrokes, but that is not the question you keep asking.
Okay, so then how do you accomplish your more correctly stated
requirement? How
do you write software that generate mouse clicks and other mouse actions,
as
well as keystrokes?


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