Hello folks,
It's been a very long time since I did any work with Hypercard, but
once upon a time I did quite a lot!
At the moment I'm involved in the early planning stage of a couple of
projects which might both describe their aims as "to create the next
Hypercard".
This has been an ambition of mine for the last ten years at least, but
unfortunately it's an ambition shared by an awful lot of other people,
and so it has become a bit of a hackneyed phrase. What I definitely
don't want to do is create a Hypercard clone.
What I want to do is to distill the essence of Hypercard - what it was
about it which was so fantastic at the time - and apply those same
principles to the environment we find ourselves in today.
One thing I'm surprised about is that I couldn't find a concise
description anywhere on the web of what exactly it was that made
Hypercard great. As a result, here's my attempt:
http://www.elegantchaos.com/node/83
I'd be very interested to hear people's comments.