In article <nebusj.1184005103@[EMAIL PROTECTED]
>,
nebusj-@[EMAIL PROTECTED]
(Joseph Nebus) wrote:
> This may have already gone through the news feed of everyone
> interested in it, but I only just ran across this one:
> http://www.msnbc.msn.com/id/19677596/
>
> John Riccitiello, chief executive of Electronic Arts, complained
> that they're making games too boring or complicated, and are failing to
> innovate enough, coming out instead with games that look too much like
> those of last year, and the year before, and ...
A trend which has been in evidence for at least 15 years now. Someone
truly innovative comes out with something new, it does well at least in
part because it's new, and then everyone else has to release something
that's fundamentally a clone of it for the next 3 years.
G


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