Hello!
Long ago in a classroom far far away, I used to piddle around with a
game on one of my Middle School's Laser128s, which IIRC was a clone of
an Apple][. This was about 1986 or 1987.
As best as I can remember, the protagonist in the game was floating
around a network of pipes, presumably filled with water. I can't
recall if the character was wearing scuba gear or not, but breathing
wasn't an issue. There was a smattering of small bits of machinery
lying around here and there in this maze of piping. You had things
such as a battery (or power source), a thruster (pointing fixed
directions), on/off switches, etc. Many of these devices resembled
logic circuit symbols, but that may be coincidental as I don't recall
them always acting like their real-world counterparts do (the
aforementioned thruster might have resembled an operational amplifier,
f'rinstance).
Nontheless, your objective was (i believe) to gather up an assortment
of these devices and assemble them in various forms to overcome
obstructions in the maze, and eventually escape. I vaguelly recall
squid or octopus-ish creatures in the water as well, but I don't
remember if they were intelligent (might attack you directly), just
going through the motions (but dangerous if you come into contact with
them) or if they were completely harmless and incidental.
The game was 2D and likely used a 640x480 resolution and about 48
colors, or about what you'd expect of the day. I'm sure I'd recognize
a decent screenshot if I saw one.
Just curious, as I recall really enjoying the game as a 7th grader,
but the lack of identity has been eating away at me for probably a
decade now.
Thanks for any help, sorry it is so vague.
-ph


|