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Mac > Strategy Games for MAc > Re: Lord of the...
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Re: Lord of the rings - return of the king - AWFUL

by laurent.daudelin@[EMAIL PROTECTED] (Laurent Daudelin) Jul 21, 2005 at 10:30 AM

In message <rbadnZzCqtSrc1LfRVn-sg@[EMAIL PROTECTED]
>, "Fetch, Rover, Fetch"
<Fetch-Rover-Fetch@[EMAIL PROTECTED]
> wrote:
> 
> 
> 
> anyone else actually play this?
> your thoughts?
> 
> I find the interface - annoying at best.
> 
> The uncontrollable camera angle often places objects (rocks, walks or 
> other fixed items) between the main character and the combat.
> 
> Board/scene/section changes often change orientation of the main 
> character, so that the movement key for forward changes.
> 
> Ex: On the castle wall with gandalf - trying to stop the orcs from 
> overrunning the place, there are 5 'sections' a central wall section, 2 
> on the right and 2 on the left.  When moving from one section to the 
> other, the orientation changes so the forward key changes.  This causes 
> 'random' movement, and often ends up causing the main character to run 
> into objects.
> 
> camera angle - On the same level, the orcs are throwing flaming rocks 
> (from catapults) at the walls.  These flaming rocks often (as many as 10

> times during one attempt) come between the camera and the main character

> (gandalf) making it impossible to see the entire screen, except for a 
> 'blinding' light.  This makes controlling the character (for combat 
> purposes) impossible since you can not see where the enemy(ies) are.
> 
> Also the "distance" between check points on a level is often too far. 
> (check points are places where if you die you can restart).
> 
> While playing Aragorn you have to go through a series of undead combats.
> check point
> Then fight the undead king - which is a difficult battle - then run out 
> of the caverns before they collapse - stopping to combat more undead on 
> the way.
> no check point after the undead king battle - so.. if you quit the game 
> you have to start all over at the battle before trying to run out of the

> caves -
> repetitive, and frustrating - I have not been able to get out of the 
> caves yet - and I probably never will as I do not plan on playing this 
> game anymore.

Yep, as a casual gamer, I agree. I'm sure there will be "experts" that
will
say the King of the Deads level can be easily done but some time ago, I
just
gave up. I was starting to develop pain in my right wrist from those
intense
gaming sessions, trying to get past this level. I think that you kinda get
used to the other annoyances that you mention but the lack of an
appropriate
check point in the King of the Deads level seems to be an oversight
resulting
from a lack of proper testing...

-Laurent.
-- 
=================================================================
Laurent Daudelin                       Logiciels Nemesys Software
mailto:laurent.daudelin@[EMAIL PROTECTED]
 <http://nemesys.dyndns.org>
Replace ihatespam with verizon to reply
+++++++++++ Sent using an Apple Newton MessagePad 2100 ++++++++++
 




 8 Posts in Topic:
Lord of the rings - return of the king - AWFUL
"Fetch, Rover, Fetch  2005-07-09 11:33:10 
Re: Lord of the rings - return of the king - AWFUL
laurent.daudelin@[EMAIL P  2005-07-21 10:30:21 
Re: Lord of the rings - return of the king - AWFUL
LordTyger <llyr999@[EM  2005-09-19 00:51:04 
Re: Lord of the rings - return of the king - AWFUL
Michael Emrys <emrys@[  2005-09-19 03:20:07 
Re: Lord of the rings - return of the king - AWFUL
tar@[EMAIL PROTECTED] (T  2005-09-19 14:54:00 
Re: Lord of the rings - return of the king - AWFUL
"Fetch, Rover, Fetch  2005-09-19 23:10:05 
Re: Lord of the rings - return of the king - AWFUL
Michael Emrys <emrys@[  2005-09-20 04:06:53 
Re: Lord of the rings - return of the king - AWFUL
Greg Buchner <null@[EM  2005-09-20 14:08:44 

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