ACG has posted a brand new interview with Josh Mandel, best known as the
creator of Space Quest 6 for Sierra On-Line and Callahan's Crosstime
Saloon
for Legend Entertainment:
http://www.adventureclassicgaming.com/index.php/site/interviews/196/
Here is an excerpt:
"The most elaborate puzzle was probably the Datacorder puzzle in SQ6,
which
is also the puzzle that garnered the most feedback - read that as HEAT -
from fans. And that dismayed me, not because I was particularly enamored
of
the puzzle, but because it was a comparatively easy puzzle of the sort
that
would've been perfectly acceptable ten years earlier had it been in an
Infocom game."
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Adventure Classic Gaming
www.adventureclassicgaming.com
Online resource on classic adventure & interactive fiction games
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